default
default: { actions: { checkLiveMode: any; setLivewebProductButtonText: any; updateCommentThrottle: any; updateIsSubWindow: any; updateShowHandsUpLogo: any }; getters: { commentThrottle: ((state: any) => any); isSubWindow: ((state: any) => any); liveMode: ((state: any) => any); productButtonText: ((state: any) => any); showHandsUpLogo: ((state: any) => any) }; mutations: { UPDATE_COMMENT_THROTTLE: any; UPDATE_IS_SUB_WINDOW: any; UPDATE_LIVE_MODE: any; UPDATE_PRODUCT_BUTTON_TEXT: any; UPDATE_SHOW_HANDSUP_LOGO: any }; state: { commentThrottle: number; isSubWindow: boolean; liveMode: string; productButtonText: string; showHandsUpLogo: boolean } }
Type declaration
actions: { checkLiveMode: any; setLivewebProductButtonText: any; updateCommentThrottle: any; updateIsSubWindow: any; updateShowHandsUpLogo: any }
checkLiveMode:function
- checkLiveMode(__namedParameters: Object): void
Parameters
__namedParameters: Object
Returns void
setLivewebProductButtonText:function
- setLivewebProductButtonText(__namedParameters: Object): void
Parameters
__namedParameters: Object
Returns void
updateCommentThrottle:function
- updateCommentThrottle(__namedParameters: Object, seconds?: number): void
Parameters
__namedParameters: Object
seconds: number = 0
Returns void
updateIsSubWindow:function
- updateIsSubWindow(__namedParameters: Object, bool: any): void
Parameters
__namedParameters: Object
bool: any
Returns void
updateShowHandsUpLogo:function
- updateShowHandsUpLogo(__namedParameters: Object, bool: any): void
Parameters
__namedParameters: Object
bool: any
Returns void
getters: { commentThrottle: ((state: any) => any); isSubWindow: ((state: any) => any); liveMode: ((state: any) => any); productButtonText: ((state: any) => any); showHandsUpLogo: ((state: any) => any) }
commentThrottle: ((state: any) => any)
isSubWindow: ((state: any) => any)
liveMode: ((state: any) => any)
productButtonText: ((state: any) => any)
showHandsUpLogo: ((state: any) => any)
mutations: { UPDATE_COMMENT_THROTTLE: any; UPDATE_IS_SUB_WINDOW: any; UPDATE_LIVE_MODE: any; UPDATE_PRODUCT_BUTTON_TEXT: any; UPDATE_SHOW_HANDSUP_LOGO: any }
UPDATE_COMMENT_THROTTLE:function
- UPDATE_COMMENT_THROTTLE(state: any, seconds: any): void
UPDATE_IS_SUB_WINDOW:function
- UPDATE_IS_SUB_WINDOW(state: any, bool: any): void
UPDATE_LIVE_MODE:function
- UPDATE_LIVE_MODE(state: any, mode: any): void
UPDATE_PRODUCT_BUTTON_TEXT:function
- UPDATE_PRODUCT_BUTTON_TEXT(state: any, text: any): void
UPDATE_SHOW_HANDSUP_LOGO:function
- UPDATE_SHOW_HANDSUP_LOGO(state: any, bool: any): void
state: { commentThrottle: number; isSubWindow: boolean; liveMode: string; productButtonText: string; showHandsUpLogo: boolean }
commentThrottle: number
isSubWindow: boolean
liveMode: string
productButtonText: string
showHandsUpLogo: boolean