default
default: { actions: { cleanupViewersCount: any; updateChannelViewersCount: any; updatePubnubViewersCount: any }; getters: { watchingCount: ((state: any) => any) }; mutations: { CLEANUP_VIEWERS_COUNT: any; UPDATE_FACEBOOK_VIEWERS_COUNT: any; UPDATE_PUBNUB_VIEWERS_COUNT: any }; state: { facebookViewersCount: number; pubnubViewersCount: number } }
Type declaration
actions: { cleanupViewersCount: any; updateChannelViewersCount: any; updatePubnubViewersCount: any }
cleanupViewersCount:function
- cleanupViewersCount(__namedParameters: Object): void
Parameters
__namedParameters: Object
Returns void
updateChannelViewersCount:function
- updateChannelViewersCount(__namedParameters: Object, channelViewers: any): void
Parameters
__namedParameters: Object
channelViewers: any
Returns void
updatePubnubViewersCount:function
- updatePubnubViewersCount(__namedParameters: Object, count: any): void
Parameters
__namedParameters: Object
count: any
Returns void
getters: { watchingCount: ((state: any) => any) }
watchingCount: ((state: any) => any)
mutations: { CLEANUP_VIEWERS_COUNT: any; UPDATE_FACEBOOK_VIEWERS_COUNT: any; UPDATE_PUBNUB_VIEWERS_COUNT: any }
CLEANUP_VIEWERS_COUNT:function
- CLEANUP_VIEWERS_COUNT(state: any): void
UPDATE_FACEBOOK_VIEWERS_COUNT:function
- UPDATE_FACEBOOK_VIEWERS_COUNT(state: any, count: any): void
UPDATE_PUBNUB_VIEWERS_COUNT:function
- UPDATE_PUBNUB_VIEWERS_COUNT(state: any, count: any): void
state: { facebookViewersCount: number; pubnubViewersCount: number }
facebookViewersCount: number
pubnubViewersCount: number